Diegetic Control in Deltarune and Why It's Important

There's a lull in Deltarune content and now that Chapter 2 has been released, I wanted to make a video discussing some of my thoughts related to this game that already has so much interesting content regarding control and the condition of a protagonist. This is my first major video essay-type video, so I hope you enjoy!

Timestamps:
Intro (Are We Connected?): 0:00
Narration in Undertale (It's me, Chara): 3:10
Control in Undertale (Ctrl Alt Delete): 5:02
Connection in Deltarune (It's Only You): 7:00
Player Diegeticness (My Castle Town): 9:10
Control and Morality (You Whispered Noelle's Name): 13:17
Why Make Control Diegetic? (Heart on a Chain): 15:48
Outro (Don't Forget): 19:18

=======================================================
My Twitter: https://twitter.com/vivat_veritas

Andrew Cunningham's channel: https://www.youtube.com/channel/UCYNu9Y31EV77TD8qTX_BIsA

NarraChara analysis here: https://determinators.tumblr.com/post/159674581147/greetings-uh-so-ive-been-working-on-this

Music used (all Deltarune unless specified otherwise):
Before the Story
Home (Undertale)
It's Raining Somewhere Else (Undertale)
THE HOLY
My Castle Town
ANOTHER HIM
The Dark Truth
An Ending (Undertale)
You Can Always Come Home

Diegetic Control in Deltarune and Why It's Important


deltarune undertale toby fox analysis video games control diegetic

Post a Comment

0 Comments